Noqël Whe Med (/ˈnoqɛl/ /whe/ [painful] [debt]) is a subtropical Large City located in the Shan Barony of the Viceroyalty of Rosid.
The name Noqël Whe Med is derived from the Wood Elvish language, as Noqël Whe Med was founded by Helethwen Gegumer, who was culturaly Wood Elven.
Climate
Noqël Whe Med has a yearly average temperature of 12°C (53°F), with its average temperature during the summer being a warm 26°C (78°F) and its average temperature during the winter being a freezing -1°C (31°F). Noqël Whe Med receives an average of 148 cm/y (58 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Noqël Whe Med covers an area of nearly 270 km2 (108 mi2), and an average elevation of 4738 m (15544 ft) above sea level.
Overview
Noqël Whe Med was founded durring the late 14th century in fall of the year 1353, by Helethwen Gegumer. The establishment of Noqël Whe Med was somewhat plagued by a lack of willing colonists, leading to Helethwen Gegumer electing to pay people to resettle in Noqël Whe Med.
Noqël Whe Med was built using the conventions of Wood Elven durring the late 14th century. Naturaly, all settlmentss have their own look to them, and Noqël Whe Med is no diffrent. The city's buildings feature delicute timber framework hidden behind layer upon layer of finly ground plaster bleached to an almost glossy white sheen, with green clay tiled roofs and decorative brass-leafed trim. Even the smallest, poorest looking structures appear to be expencive thanks to the extreem elegence of the organic shapes and paterns going into their lofty, spire-y, vagly gothic designs. The more well off folks live in identicle homes, save for even shiner trim and a more whimsical appearance to their structures flowing forms.
Noqël Whe Med is buildings are arranged arround a network of broad paverstone streets which form a diagonal shaped grid, where each square verries in size given the proximity of the paralell streets forming each section. The ocasional smaller square has been used to construct a park, plaza, and other communal structures. The city is the proud owner of a thick set of fortified walls fashioned from querried stone blocks. While not up to snuff for a fort or castle wall, the city's walls are naturaly much larger than those of forts or castles. Therefore, the construction such a wall is most expencive. Noqël Whe Med's buget focused wall would serve its community well in battle in spite of looking unimpressive compared to castles and fortresses. Astonishigly, the top tier civilian fortifications are in pristine condishion, as if they had just been finished before you laied eyes upon them.
A look around Noqël Whe Med gives the unmistakable impression the town is one of the strictest places imaginable. Everyone’s actions are clearly directed by laws they keep in heart and mind at all times. Orderly byond order is a phrase which Noqël Whe Med brings to mind.
Civic Infrastructure
Noqël Whe Med possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Noqël Whe Med has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Noqël Whe Med has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Noqël Whe Med. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Noqël Whe Med's parks.
Noqël Whe Med has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Noqël Whe Med.
Noqël Whe Med has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Noqël Whe Med has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Noqël Whe Med has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Noqël Whe Med has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Noqël Whe Med has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Noqël Whe Med has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Noqël Whe Med has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Noqël Whe Med's public wards, blessings, and other arcane systems.
Noqël Whe Med has an Scientific Academy which provides higher education in the natural sciences.
Noqël Whe Med possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Noqël Whe Med's grid is powered by a direct leyline tap.
Noqël Whe Med's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Noqël Whe Med has a first rate hospital which caters to anyone in need of long term medical care.
Noqël Whe Med has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Noqël Whe Med has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Noqël Whe Med's natural decorations nor waterways.
Noqël Whe Med has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Noqël Whe Med has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Noqël Whe Med has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Noqël Whe Med is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
The law within Noqël Whe Med is highly corrupt, or does not apply to certain favored groups or castes. Strangers might be fleeced by local lawmen, evildoers can be absolved by a payment, and powerful gentry do as they please.
Noqël Whe Med's chapel was built using a different architectural style from the rest of the town. The style used is characterized by their massive, monolithic and 'blocky' appearance with a rigid geometric style. It was best known for its rough, unfinished surfaces, unusual shapes, heavy-looking materials, straight lines, and small windows. Modular elements were often used to form masses representing specific functional zones, grouped into a unified whole.
In Noqël Whe Med there is a constant smell of overcooked presumably ethnic food.
The Reindeer near Noqël Whe Med are known to be almost tame, such that they can be put to domestic use.
Noqël Whe Med's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves square dance to channel Mysticism energies of tier 3 via guttural bellowing.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 129
Farmers: 178
Farm Laborer: 377
Hunters: 200
Milk Maids: 178
Ranchers: 83
Ranch Hands: 185
Shepherds: 160
Farmland: 258379 m2
Cattle and Similar Creatures: 16028
Poultry: 192342
Swine: 12822
Sheep: 641
Goats: 128
Horses, Mounts, and Beasts of Burden: 6411
Craftsmen
Arms and Toolmakers: 125
Blacksmiths: 160
Bookbinders: 80
Buckle-makers: 85
Cabinetmakers: 136
Candlemakers: 246
Carpenters: 217
Clothmakers: 164
Coach and Harness Makers: 68
Coopers: 164
Copper, Brass, Tin, Zinc, and Lead Workers: 93
Copyists: 60
Cutlers: 54
Fabricworkers: 149
Farrier: 442
Furriers: 41
Glassworkers: 213
Gunsmiths: 137
Harness-Makers: 62
Hatters: 122
Hosiery Workers: 45
Jewelers: 71
Leatherwrights: 168
Locksmiths: 62
Matchstick makers: 105
Musical Instrument Makers: 91
Painters, Structures and Fixtures: 82
Paper Workers: 90
Plasterers: 89
Pursemakers: 110
Roofers: 68
Ropemakers: 61
Rugmakers: 61
Saddlers: 110
Scabbardmakers: 140
Scalemakers: 67
Scientific, Surgical, and Optical Instrument Makers: 40
Sculptors, Structures and Fixtures: 61
Shoemakers: 62
Soap and Tallow Workers: 224
Tailors: 512
Tanners: 85
Upholsterers: 89
Watchmakers: 87
Weavers: 188
Whitesmiths: 50
Merchants
Adventuring Goods Retellers: 44
Arcana Sellers: 43
Beer-Sellers: 85
Booksellers: 101
Butchers: 168
Chandlers: 164
Chicken Butchers: 170
Entrepreneurs: 67
Fine Clothiers: 168
Fishmongers: 160
Florists: 39
Potion Sellers: 105
Resellers: 267
Spice Merchants: 85
Wine-sellers: 136
Wheelwright: 103
Woodsellers: 61
Service workers
Bakers: 337
Barbers: 328
Coachmen: 86
Cooks: 221
Doctors: 134
Gamekeepers: 97
Grooms: 56
Hairdressers: 256
Healers: 180
Housekeepers: 183
Housemaids: 337
House Stewards: 194
Inns: 59
Laundry maids: 116
Maidservants: 213
Nursery Maids: 118
Pastrycooks: 221
Restaurateur: 256
Tavern Keepers: 246
Specialized Laborer
Ashworkers: 92
Bleachers: 58
Chemical Workers: 36
Coal Heavers: 125
In-Town Couriers: 139
Long Haul Couriers: 136
Dockyard Workers: 130
Gas Workers: 31
Hay Merchants: 53
Leech Collectors: 180
Millers: 149
Miners: 139
Oilmen and Polishers: 100
Postmen: 152
Pure Finder: 84
Skinners: 178
Sugar Refiners: 37
Tosher: 98
Warehousemen: 206
Watercarriers: 134
Watermen, Bargemen, etc.: 183
Skilled Laborers
Accountants: 84
Alchemist: 99
Clerk: 142
Dentists: 64
Educators: 191
Engineers: 97
Gardeners: 64
Mages: 48
Plumbers: 65
Pharmacist: 80
Professors: 27
Scientists: 47
Wizards: 27
Civil Servants
Adventurers: 64
Bankers: 89
Civil Clerks: 156
Civic Iudex: 71
Consultants: 41
Exorcist: 139
Fixers: 78
Kami Clerk: 117
Landlords: 122
Lawyers: 79
Legend Keepers: 112
Militia Officers: 641
Monks, Monastic: 200
Monks, Civic: 206
Historian, Oral: 136
Historian, Textual: 75
Policemen, Sheriffs, etc.: 149
Priests: 256
Rangers: 87
Rat Catchers: 100
Scholars: 97
Spiritualist: 118
Slayers: 36
Storytellers: 272
Military Officers: 206
Cottage Industries
Brewers: 194
Comfort Services: 213
Enchanters: 72
Herbalists: 74
Jaminators: 221
Needleworkers: 237
Potters: 108
Preserve Makers: 194
Quilters: 101
Seamsters: 337
Spinners: 173
Tinker: 69
Weaver: 168
Artists
Actors: 67
Architects: 25
Bards: 106
Costumers: 39
Dancers: 72
Drafters: 43
Engravers: 52
Fine Furniture Carpenters: 30
Glaziers: 70
Inlayers: 59
Musicians: 206
Painters, Art: 33
Playwrights: 65
Sculptors, Art: 55
Wood Carvers: 221
Writers: 200
Produce Industries
Butter Churners: 246
Canners: 194
Cheesmakers: 246
Ice Merchants: 28
Millers: 142
Picklers: 112
Smokers: 81
Stockmakers: 71
Tobacconists: 98
Tallowmakers: 142
24587 of Noqël Whe Med's population work within a Foundational Occupation.
1361 work in Agriculture
5636 work as Craftsmen
1966 work as Merchants
3638 work as Service Workers
2440 work as General Laborers
1035 work as Skilled Laborers
3647 work as Civil Servants
2161 work in Cottage Industries
1343 work as Artists
1360 work in Produce Industries
35040 of Noqël Whe Med's population do not work in a formal occupation, but do contribute to the local economy. 4487 (7%) are noncontributers.
Points of Interest
The center of Noqël Whe Med's town square was built around an ancient standing stone.
POI
History
In time immemorial, reportedly some time during the early 2nd century Noqël Whe Med experienced an impossibly long, cold, and stormy winter unlike anything seen before. The worst of the disaster struck The storm coated everything in a thick layer of ice and freezing countless animals, plants, and people to death. Noqël Whe Med lost 246 people, and 254 livestock in the disaster.. The disaster is remembered as the Hate Screams, after the sounds of the winds.